Game Setting Manager

Game Setting Manager
This screen will configure basic game settings.

Project Settings
New Project: A new project can be created by specifying a location on the hard drive for a new "Project.xml" file.

Load Project: An old project can be reloaded by specifying an old "Project.xml" file.

Compile Game: NYI. By clicking this button, the engine and all the created assets are compiled together in a new "Game" folder. This folder can be uploaded to the internet immediately, and be played.

Current Project: The name of the current project is located here. If "NONE" is specified, the directory of the editor is used instead.

Map Settings
Starting Map/Position: The starting location in the game is defined in this menu. Select a map, and enter a position (by coordinate, not tile) and click the "Set Starting Location" button to set the location the player begins the game in.

Game Settings
These settings can be configured to change various game behaviors.

name: The name of the game

csize: Size of canvas

tsize: Tile size

ssize: Step size of player